public void Run() { while (isRunning) { // Handle events HandleEvents();
using System;
// Render game Render(); } }
private void HandleEvents() { // Handle user input and other events }
class GameLoop { private bool isRunning;
Cb Games Dev [ PROVEN ]
public void Run() { while (isRunning) { // Handle events HandleEvents();
using System;
// Render game Render(); } }
private void HandleEvents() { // Handle user input and other events } cb games dev
class GameLoop { private bool isRunning; public void Run() { while (isRunning) { //